Built in the open

The road ahead.

A transparent look at where CargoMP is today, what we are building next, and how we plan to grow into a persistent multiplayer trucking platform.

Last updatedSeptember 2026
67%CargoMP
Overall developmentCore platform progress
CompletedIn progressPlanned
Current focus

Four systems moving together

CargoMP is developed in parallel workstreams. Percentages show internal implementation progress and will change as features are tested and refined.

87%

Network & Sync

Traffic, player state, collisions, and world events

72%

Economy Systems

Jobs, companies, market, garages, and progression

61%

Launcher

Installation, updates, mods, and server discovery

48%

Admin & Tools

Moderation, player management, logs, and support

Economy deep dive

The system behind every paid mile

The economy is not a decorative balance counter. It is a connected simulation in which freight demand creates contracts, completed deliveries influence regions, and every decision feeds back into future opportunities.

The core economy loop
01Regional demand
02Dynamic contract
03Player delivery
04Market reaction
01

Contracts & Freight

Offers are generated from regional demand instead of a static job list. Distance, urgency, cargo risk, scarcity, and convoy size determine requirements and payout.

  • Short and multi-stage contracts
  • Regional cargo shortages
  • Risk and reward tiers
02

Companies & Fleets

Player companies become real economic units with a shared treasury, configurable roles, garages, trucks, and a reputation built by their drivers.

  • Shared funds and permissions
  • Fleet and garage growth
  • Contribution-based rewards
03

Living Transport Market

Deliveries change supply, demand, and route value. Busy corridors normalize while underserved regions create higher-value opportunities and server-wide goals.

  • Reactive regional prices
  • Trade routes and world events
  • Data-driven balancing
04

Progression & Fairness

Licenses, specializations, and reputation provide long-term goals. Transaction records, limits, and server-side validation protect that progress from exploits.

  • Driver and company reputation
  • Specializations and unlocks
  • Audited transactions
Development timeline

From foundation to public release

The order is deliberate: stable networking first, persistent systems second, then a wider community rollout.

Q1–Q2 2026Completed

Foundation & Prototype

Establish the CargoMP identity, technical architecture, and the first playable networking prototype.

100%
Milestones
Project architectureBrand and websiteNetworking prototypeInternal telemetryInitial truck state sync
Q3 2026In progress
Now building

Multiplayer Core

Turn the prototype into a reliable shared driving experience that can survive real sessions and unstable connections.

74%
Milestones
Player and vehicle synchronizationTraffic and collision handlingConvoy sessionsReconnect and recoveryRegional test servers
Q4 2026Planned

Persistent Economy

Connect every drive to a lasting profile, shared company progression, and a living transport market.

18%
Milestones
Driver profiles and progressionJobs and contractsCompanies and fleetsPersistent garagesDynamic market foundation
Q1 2027Planned

Community Beta

Open CargoMP to selected drivers, improve stability at scale, and build the tools needed to support the community.

0%
Milestones
Closed beta wavesLauncher and updaterModeration dashboardFeedback and crash reportingCommunity events
2027+Future

Expansion & Release

Grow beyond the initial beta with broader platform support, creator tools, and the path toward public release.

0%
Milestones
ATS supportMod and creator APICross-region infrastructurePublic betaRelease readiness

Roadmaps describe direction, not a fixed promise. Scope and dates may move when testing reveals that stability or quality needs more time.

Help shape the journey

Build the next mile with us.

Join the beta list and be among the first drivers to test CargoMP systems as they become ready.